Computer Graphics ΙΙ

ID : 
ΘΠ07
Semester : 
6
Credit hours (lecture): 
3
Credit hours (discussion): 
1
Track: 
Theoretical Informatics

Models and structures for the representation of objects and images. 3D viewing transformations. General hidden surface elimination algorithms. Illumination models and algorithms. Selection from the following topics: parametric curves and surfaces, texture and bump mapping, shadow generation algorithms, raytracing, game engines.